| Cracked's Dethy^3 | |
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+4Navarre Melexiious Vorsprung Cracked Atlas 8 posters |
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Cracked Atlas His Sexcellency
Number of posts : 1174 Age : 29 Registration date : 2007-07-26
| Subject: Cracked's Dethy^3 Wed May 09, 2012 8:57 am | |
| No game running? Hot damn, time for another Dethy. Time to take a defibrillator to this dieing site.
Explanation of Dethy, in case you're new. (By which I mean copypasta (by which I mean copypasta of copypasata.)
For those of you who don't know, Dethy is a game type that follows a specific set-up, which is as follows. 1 Mafia Goon, 1 Sane Cop, 1 Insane Cop, 1 Naive Cop, 1 Paranoid Cop
For those of you new to cop sanitites, they're quite simple. When a Sane Cop investigates a target, he is told wether or not they are scum. When an Insane Cop investigates a innocent character, he is told they are scum. When he investigates a scum character, he is told they are innocent. When a Naive Cop investigates anyone, he is told they are innocent. When a Paranoid Cop investigates anyone, he is told they are scum.
It's important to remember, however, that the cop players don't know their sanity.
Dethy also has a couple of extra rules you should remember as well. 1. When a Cop dies, their sanity won't be revealed. 2. This game type makes use of 'Cop Headstart' giving the cops a Night 0 in which they can investigate, but the mafia cannot make a kill. 3. Not a rule, but it should be remembered that this is a gametype in which No Lynch is a fairly valid vote. 4. Cops cannot investigate themselves, as 1337ness suggested in the discussion. This rule may or may not be in my later Dethy games, depending on how it works out.
Role PMs Are fairly straightforward, so I don't feel the need to post them here.
Rules (by which I mean copypasta [by which I mean copypasta of copypasta]) General 0. I am mod, and I am God. Whatever I say trumps the rules as you understand them. 1. Dark red is my colour. Don't use it. I will consider it an attempt to impersonate the mod. 2. Do not quote private communication with the mod. This includes role PMs. Doing so will risk modkill. 3. Unless your role specifies otherwise, do not talk about the game outside the game thread. If your role does specify otherwise, you may still only talk about the game where your PM says you can. 4. Don't edit your own posts, you will be instantly modkilled. 5. When a player achieves the majority of the votes, the game enters twilight. This means players can no longer change their votes, but they can still talk. 6. Once the mod declares you dead, you are dead. Dead people do not talk. 7. Once the mod declares it night-time, you are asleep. Sleeping people do not talk. Sleeptalking is a modkillable offence. 8. Modkills are to be done in the way most disadvantageous to the player and their faction. This means that any modkilled player changes to neutral, and therefore cannot win the game. If a mafia-sided player was modkilled, the day continues. If a town-sided player was modkilled, the day ends immediately.
Activity and Deadlines 9. Post every 72 hours. If you fail to do this, you will be prodded. If you do not respond within 48 hours of your prod, you will be replaced. This rule is flexible if you give advance warning of your absence. 10. If you will be absent, tell us when you will be back. 11. Day one has a deadline of three weeks. Day two and onwards have a deadline of two weeks. All nights have a deadline of three days. If anyone has announced that they will be absent over the course of a night, the night will be extended for 24 hours after their announced return. Deadlines are non-negotiable barring absences and exceptional circumstances. 12. If no player has acheived the majority of votes by deadline, then no-one is lynched.
Voting 13. Votes are to be bolded and roughly in the form Vote: Playername 14. Retracting a vote is to be done in the form Unvote: Playername. Unvoting before voting a new player is appreciated but not compulsary.
The all important rule 15. If you think you've found a loophole in the rules, then you're wrong. | |
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Vorsprung
Number of posts : 162 Localisation : Cooking meth in your outhouse Registration date : 2012-02-26
| Subject: Re: Cracked's Dethy^3 Wed May 09, 2012 11:01 am | |
| I'm so cresent fresh, super cres at best, I'm in, and hopefully I'll actually do something this time. | |
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Melexiious The Fabulous
Number of posts : 762 Age : 28 Localisation : 5IXQ6f6eMxQ Registration date : 2012-01-15
| Subject: Re: Cracked's Dethy^3 Wed May 09, 2012 11:43 am | |
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Navarre
Number of posts : 272 Localisation : Ivalice Registration date : 2012-01-15
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 11:38 am | |
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1337ness_of_teh_n00b Admin
Number of posts : 1337 Age : 113 Registration date : 2007-05-17
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 7:12 pm | |
| After substantial thinking.
/in /out /in
So, Orandulum or Mizicho should join now. Ideally Mizicho, then I can be scum and hide behind the epic Navarre vs. Mizicho argument. | |
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Krika
Number of posts : 42 Registration date : 2012-04-07
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 7:20 pm | |
| Yes, I was just thinking about joining.
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Navarre
Number of posts : 272 Localisation : Ivalice Registration date : 2012-01-15
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 8:28 pm | |
| 1337ness!!! MY LOGIC CAN BE CONCLUSIVE AND LOGICAL SOMETIMES!!! MIZICHO JUST IS SCUMMY NATURALLY AND I HAVE TO TUNNEL HIM FOR THAT | |
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1337ness_of_teh_n00b Admin
Number of posts : 1337 Age : 113 Registration date : 2007-05-17
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 8:42 pm | |
| No, you tunnel Mizicho because you don't like him.
Anyway, let's try not to spam the sign-up thread with discussion.
I... I think that was a sign-up from Krika. | |
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Mizicho
Number of posts : 171 Age : 27 Localisation : That crack in the wall above your bed. Registration date : 2012-01-18
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 9:07 pm | |
| Even /I/ don't want to miss the Mizicho vs. Navarre argument. And I'm apart of the damn thing.
/in | |
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Krika
Number of posts : 42 Registration date : 2012-04-07
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 10:02 pm | |
| [Well, being vague never helped anyone. I'll just observe the game for the time being] | |
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Cracked Atlas His Sexcellency
Number of posts : 1174 Age : 29 Registration date : 2007-07-26
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 10:39 pm | |
| I'll take that to mean you're not in this one, Krika. Which is fair enough, if you haven't played Mafia before. Dethy is not a good place to start.
Speaking of which, I'll probably have the game up sometime tomorrow. | |
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1337ness_of_teh_n00b Admin
Number of posts : 1337 Age : 113 Registration date : 2007-05-17
| Subject: Re: Cracked's Dethy^3 Thu May 10, 2012 10:44 pm | |
| Disagree.
Dethy is by far the most logical of all mafia game types, requiring the least judgement calls; most of it is cold hard fact, instead of scumhunting. It's almost not mafia at all. I'd say it's one of the best starting points, but whatever. | |
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Vorsprung
Number of posts : 162 Localisation : Cooking meth in your outhouse Registration date : 2012-02-26
| Subject: Re: Cracked's Dethy^3 Fri May 11, 2012 7:58 am | |
| I've come to the conclusion that Navarre is even more insane then me; a real achievement. | |
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AcRv The Traitor
Number of posts : 478 Age : 26 Registration date : 2008-10-28
| Subject: Re: Cracked's Dethy^3 Fri May 11, 2012 11:10 pm | |
| - 1337ness_of_teh_n00b wrote:
- Disagree.
Dethy is by far the most logical of all mafia game types, requiring the least judgement calls; most of it is cold hard fact, instead of scumhunting. It's almost not mafia at all. I'd say it's one of the best starting points, but whatever. - Vorsprung wrote:
- I've come to the conclusion that Navarre is even more insane then me; a real achievement.
Both of those QFT | |
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Krika
Number of posts : 42 Registration date : 2012-04-07
| Subject: Re: Cracked's Dethy^3 Sat May 12, 2012 10:03 pm | |
| - 1337ness_of_teh_n00b wrote:
- Disagree.
Dethy is by far the most logical of all mafia game types, requiring the least judgement calls; most of it is cold hard fact, instead of scumhunting. It's almost not mafia at all. I'd say it's one of the best starting points, but whatever. [That's the problem isn't it? It may be easy for newbie players, but isn't the whole point of mafia is scumhunting? It gives the player less experience on mafia in general :/ So yeah, not a good starting point. | |
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1337ness_of_teh_n00b Admin
Number of posts : 1337 Age : 113 Registration date : 2007-05-17
| Subject: Re: Cracked's Dethy^3 Sun May 13, 2012 9:12 pm | |
| - Krika wrote:
- 1337ness_of_teh_n00b wrote:
- Disagree.
Dethy is by far the most logical of all mafia game types, requiring the least judgement calls; most of it is cold hard fact, instead of scumhunting. It's almost not mafia at all. I'd say it's one of the best starting points, but whatever. [That's the problem isn't it? It may be easy for newbie players, but isn't the whole point of mafia is scumhunting? It gives the player less experience on mafia in general :/ So yeah, not a good starting point.
I like you | |
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Cracked Atlas His Sexcellency
Number of posts : 1174 Age : 29 Registration date : 2007-07-26
| Subject: Re: Cracked's Dethy^3 Sun May 13, 2012 10:39 pm | |
| You back when I said sometime tomorrow? Well, I was wrong.
Make it sometime tomorrow. | |
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Melexiious The Fabulous
Number of posts : 762 Age : 28 Localisation : 5IXQ6f6eMxQ Registration date : 2012-01-15
| Subject: Re: Cracked's Dethy^3 Mon May 14, 2012 10:51 am | |
| - Cracked Atlas wrote:
- You back when I said sometime tomorrow? Well, I was wrong.
Make it sometime tomorrow. You spew nothing but LIES! YOU AND YOUR FILTHY EARTH BOY LIES!*Ahem* ASAP would be prefered. | |
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